Here's to hoping Second Life never becomes our real life

I think I'm down with the latest technology, I really do. I consider myself very open-minded when it comes to embracing new devices, new ways getting things done. I'll even go as far to say that I'm somewhat of a techie.
But something just doesn't sit right with me when it comes to Second Life. Not sure what it is, but when I think about it expanding to become the "next big thing" in communication and business, I get a weird, creepy feeling.
I mean, it does makes sense for businesses to use this new technology avenue...in some capacity.
The Second Life Web site provides the following case studies as to how such a move can really benefit organizations:
- Residents who are thinking of buying a Toyota Scion, or are already owners in the real world, can pick up a fully scripted virtual car from Toyota's Scion City and customize their ride, cruise the town or catch a drive-in movie.
- Starwood Hotels brought the Aloft brand into Second Life to refine the design of its new hotel. Residents explored the virtual Aloft hotel in-world and submitted feedback on the design. The Starwood project blog provided timely updates on the consumer feedback-driven design iteration process and the eventual construction of a real-world version of the hotel.
- Little Wonder Studio values the collaborative advantage of Second Life as a real-time multi-user 3D-sketchbook for the toys it dreams up. Allowing customers, engineers and designers on different continents to simultaneously work together helps keep the vision clear and the lines of communication open.
But I think that's where businesses should end their involvement in Second Life. Use it as a means to target a certain sect of society, and that's it. Please don't replace your real world enterprises. Because if you do...
- What happens when we all realize how much easier it is to stay inside our houses than go to the office for that conference?
- Will we soon ask friends to meet us at a virtual cafe to catch up, because it's far too much effort to get in the car and drive to Starbucks?
- Will face-to-face communication cease to exist as we know it today, going from human to avatar interactions?
However, there are implications for the PR industry that should not be ignored. Much of the effectiveness of good public relations comes from building relationships through human contact.
The cup of coffee with a journalist. The hand-written note from a pleased customer. The friendly gossip exchanged between you and clients at some gala/benefit/fundraiser-- all communication experiences I cannot imagine Second Life successfully imitating, as the video below proves.
Sure, the PR industry can profit from Second Life. Like I said before, it's another medium through which to contact publics.
Just don't forget the one tactic that always seems to make a PR campaign successful: humanizing a company. And I have a hard time seeing how anyone could humanize via Second Life.
Bottom line, I just really like being a human being. Second Life does serve a worthy purpose, but by no means should it replace the world we were born into.
Note: Confused by the picture at the top of this post? Go here to get the story behind it.

